Strike a pose! Virtually, that is. If you’re not familiar with “pose 28,” chances are you’re not under the age of 16, the average user age of online video game hub Roblox. Pose 28 comes from the ...
3D hand pose estimation represents a pivotal research area at the intersection of computer vision and human‐computer interaction. Recent advances have enabled the extraction of intricate hand joint ...
Capturing interactive hand poses in real time and with realistic results is a well-examined problem in computing, particularly human-centered computing and motion capture technology. A global team of ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results