Valve has decided to end production of the Steam Deck LCD, the cheapest version of the company’s handheld gaming computer, ...
Valve launched Steam in 2003 in order to digitally distribute the Half-Life series and their other titles, as well as a way ...
Valve CEO Gabe Newell believes that brain-computer interfaces, or BCI, will be the next great evolution in video games. The CEO revealed that Valve is currently working on brain-computer interface ...
Gosh, but isn't Valve busy at the moment? Between the Steam Deck, VR stuff, and even overhauling Steam's long-neglected mobile app, you'd be forgiven for thinking the company had enough going on that ...
Valve Software, one of the largest players in digital distribution of games, is looking to get into the computer hardware business. The company stated that it Valve Software, one of the largest ...
At GDC 2019 later this month, Valve’s Principal Experimental Psychologist, Mike Ambinder will present the latest research pertaining to brain-computer interfaces—using signals from the brain as ...
Valve’s resident experimental psychologist Dr. Mike Ambinder took the stage at GDC 2019 today for his talk on the state of brain-computer interfaces (BCIs) and how they’ll inform the future of game ...
Valve's oft-rumored "Steam Box" is making its first public appearance at CES 2013 thanks to a newly announced partnership with mini-PC maker Xi3. Xi3 today announced "an investment from Valve ...
Between the rumored “Steam Box” platform, murmurs of a wearable computing project, and job listings for engineers, there’s mounting evidence that Valve plans to expand beyond the software industry.