
Main Page | Novoline
Main Page Welcome to the documentation of www.novoline.wtf. Here you can find useful information about the client and its APIs.
Introduction | Novoline
The Novoline Scripting API provides easy-to-use APIs to add additional functionality to the client. It is based on ES6 and tries to match MCP 1.8.8 in terms of code.
Examples | Novoline
Simple Bhop script that won't bypass most anti-cheats. Works by adjusting the player speed and moving the player up when it touches the ground.
Packets | Novoline
NovoScript allows its users to send and manipulate Packets sent both from the Client and the Server. In this section, you will gain knowledge on the Packets you're allowed to send and …
Client API | Novoline
string () function clientChatMessage Sends a message to the player's chat, with the [Novoline] prefix void (string) field features
Entities | Novoline
Page for all Entity objects.If an Object inherits a different Object, it will also inherit its properties.
docs.novoline.wtf
The Novoline Scripting API provides easy-to-use APIs to add additional functionality to the client. It is based on ES6 and tries to match MCP 1.8.8 in terms of code.
Events | Novoline
Event Listeners are sorted by their Priority: higher the number, the higher the listener will be on the execution queue. This only works for Scripts and doesn't override the priorities of …
Minecraft | Novoline
Renders the framebuffer on the screen, optionally disables blend (args: width, height, disableBlend)
docs.novoline.wtf
<table><thead><tr><th width="159">Type</th><th width="164">Name</th><th width="278">Description</th><th>Signature</th></tr></thead><tbody><tr><td>field</td><td>name</td><td>Client …